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ActionBarCompat – Part 1

Back in August 2012, the first article in a series of 12 was posted to Styling Android which provided an in-depth look at the ActionBar. It had been rumoured for a while before I/O 2013 that Google...

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ActionBarCompat – Part 2

In the previous article we began converting the existing project from the Styling Android series on ActionBar to use the ActionBarCompat library. Once we had got a Gradle build working, we found that...

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ActionBarCompat – Part 3

In the previous article we converted our resources for the code from the previous ActionBar series to use ActionBarCompat. In this article we’ll have a look at the Java code and begin looking at the...

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ActionBarCompat – Part 4

In the previous article we began converting our code to work with ActionBarCompat, but there are still some further changes required to get things working. In this article we’ll complete the code...

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ActionBarCompat – Part 5

Previously in this series we have worked through porting the existing ActionBar tutorial code to work with ActionBarCompat and therefore be compatible with Android API 7 and later. In this concluding...

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App UI / UX – Part 4

Previously in this series we’ve looks at improving the UI of our app to display temperature and humidity obtained from a TI SensorTag device, but in this article we’ll turn our attention to the UX. Our...

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App UI / UX – Part 5

Previously in this series we’ve looked at improving the ActionBar behaviour of our temperature app, but there’s another annoyance that we can fix by tinkering with the ActionBar: When the user performs...

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Ripples – Part 3

Previously in this series we’ve looked at the ripple effect touch feedback which was introduced in the Android-L developer preview, and looked at how we can define ripples, and also integrate them with...

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Dirty Phrasebook – Part 5

On 1st April 2015 I published a joke app to Google Play named Dirty Phrasebook which is based upon Monty Python’s Dirty Hungarian Phrasebook sketch. I this series of articles we’ll take a look in to...

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Design Library – Part 5

At Google I/O 2015 the Material Design Support Library was announced, and with it creating material apps targeting API levels below API 19 suddenly got a lot easier. In this series we’ll look at taking...

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